[0.9.9.9.7.5 - 0.9.9.9.7.8] Non-tradable warnings and other things.
Just released a rather small update. Main changes are:
- Confirmation boxes (going to make them look prettier later; function first).
- A warning now shows up (using #1) when you try to craft using at least one non-tradable item (I think I figured out all the criteria for whether an item is tradable/non-tradable, but please let me know if an item that isn’t tradable shows up as tradable and vice-versa).
- Made the backpack expandable as the application is running; this is important for a later update where it’s going to load your inventory from Steam before loading the item definitions and textures (so you waste less time while I figure out how to finally fix “Waiting for Steam message”).
- Under the hood; scraped a whopping 8 kilobytes from the executable size!
- Fixed stupidity from 0.9.9.9.7.5 (crashing ’cause it was checking for an non-existent button).
- Fixed further stupidity from 0.9.9.9.7.5 (not launching updater when out of date ’cause I changed some things).
- Added the new Strange item colour and implemented raising of quality to allow Haunted items.
A little late for a Hallowe’en plan update, but I’m going to bring the delete button back from the dead, since crates can get rather unruly (and that’s easy now that I added confirmation boxes).
Will the button delete every item in your inventory without warning? I’m going to go with yes, so that if I screw anything up, you can’t say I didn’t warn you (but really, it won’t… hopefully).
I’ve been getting demolished by schoolwork, but I’ll try to keep this project as alive as possible. Enjoy!
Jengerer